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When Hunters Cross Paths

Summary:

You're a lower level bounty hunter staying low and saving up for your future escapades, when a seemingly difficult hunt turns easy, leads to the world of Boba Fett by coincidence. There's a certain tension as you both escape with barely your lives as you discover the mysterious threat for your life.

Or, the one where the reader doesn't want to fall in love but does anyway.

Notes:

(See the end of the work for notes.)

Chapter 1: Was it too easy?

Chapter Text

There were billions of planets in the universe; thousands per galaxy. So much space to explore, all the time in the world. Or not, seeing as though you were stuck on the plainest planet for parsecs.

Here you were, sitting alone, waiting to discover the latest bounty you picked up from a dead hunter. Sure you had the experience and credentials to secure this bounty, but there were plenty of other activities you would rather be doing.

Like sitting in the cockpit of your ship gazing at the beams of light through hyperspace, heading to a beautiful planet with adventure in your reach. You didn’t worry about that too much, though. You could get to that later.

For now, you’re using the skills you’ve picked up from a harsh and lonely upbringing to your advantage. Fighting and hunting are second nature, and thankfully this universe allows you to take advantage of those special talents. Of course there are various bounty hunters bringing people from point B back to point A, so you stay low, taking the jobs everyone refuses at the end of the day. They might pay less, but they’re quick and easy and perfect for accumulating credits for your future adventures.

Whipping your head to the sparse shrubs a couple meters in front of you, you hear frantic rustling. This is the cue for the action to start. You navigate through the skinny, tall trees of this dark and grey planet and eventually catch up to the bounty. Distracted by a native animal, the bounty loses its step and you swoop in to knock them down. Easy indeed, and within minutes you have the bounty gagged and bound heading towards your small ship.

You’re not an inhumane person, so you don’t mistreat your bounty and you leave them in a confined area of your ship by themselves. You have a system of monitors set up at the cockpit right above the room to keep tabs on them, but there’s no way they could ever escape, you’ve made sure.

Locking them in the room, still bound and silenced since the drop off point is a quick 20 minute hyper speed flight, you leave to fire up the engines. As you enter hyperspace, thoughts of the breeze hitting your face on that pretty planet come back to you.

 

--

 

After dropping off the bounty, you head to the small in by the ship port in the city.

What a bustling little city at that. You’ve seen some species you never had before and you ponder their origins.

How did they make it to this one planet and where did they come from?

Just as you were passing through the doors into the brightly lit inn, a cold, hard surface smacks into your face. You groan in anger and rub your nose. You’re about to say something you look up and face a faded green suit of armor.

Easy there, little one. Might want to watch where you’re going,” the mysterious voice is deep and the accent is strange yet familiar as the suit moves somehow silently past you.

“Me?! Watch yourself!” you shout back to the emotionless armor’s back as it walks away to the same place you came from.

It was quite the interesting encounter you ponder about as you check in for two nights.

“You seem like a secure woman, but you should mind your tone with that one,” the inn lady told you after she handed you the room card.

“And why is that? He also could have waited since he saw me and I don’t even know that guy,” you scoff lightly with an annoyed look on your face.

“Why, that’s Boba Fett.” the lady looked at you pointedly as if this was knowledge anyone should know before she turns to organize the shelf behind her.

Your face drains of its color and you thank the lady and leave to your room. Now you know why he was familiar to you.

You’ve heard stories about the notorious Fett making his way through the galaxy. You’ve also heard his voice from back during the later days of the Clone Wars; the various trooper helmets haunting your early nightmares as you recall seeing your planet vaporized on a ship to a safe haven.

Looking around the room you notice that it isn’t like the typical inn and has quite lush amenities, which you intend to take full advantage of. It was worth the bit of extra credits you hesitantly gave the lady as you rarely splurge yourself with rooms.

You decided to take your time while cleaning yourself up, since you took up a more serious bounty than usual tomorrow. It was the only one left, but you assured yourself you could handle it and you felt lost lately and wanted the challenge.

You open the small backpack you carry over your shoulders and reveal your dinner ration amongst the blaster and ammunition you store there. You really should get a utility belt. After your dinner, you lay down and dream about the same breeze as before.

 

--

 

Always the early riser, you quickly collect yourself and the things you need for the hunt and you head towards the cantina from last night. You are headed out of the inn during the early hours of sunlight.

You do not see many patrons, as the day is starting, but you do notice the lone figure of a green helmet and armor from the other day. You feel a spike of anxiety, knowing what he is capable of, but you roll your eyes, deciding to spare Fett the time and head to the man with the fog.

The interaction is quick and to the point. Just as you were about to ask about future bounties, your attention is led to the sound of shouts from outside. Getting up, you nod goodbye, grab the bounty fog and your backpack, and book it to the front door.

A buff looking man is harassing a local vendor. Looking at your fog, you realize that this is the tough and challenging bounty. Ironic that you find him here right in front of you, practically waiting to be captured.

Helpless, the elder vendor attempts to persuade the man away, but he seems feral and persistent. You knew you had to put an end to this before others were involved.

“Hey!” you shout to the man and he snaps his head towards you, “Why don’t you buy what you want and leave this humble vendor alone?”

As you approach, he puffs his chest and scrunches his eyebrows.

“Who asked you? Mind your business, peasant.” He turns back to the very uncomfortable vendor. Well who was he to tell you?

You make your way up to him, tap his shoulder, and punch him square in the face before he could sputter out two sentences.

He is in shock and can’t react by the time you sweep his feet and he lands on his side groaning in pain. The crowd gasps as you knock him unconscious with the kick of your steel toe boot.

A moment of silence lasts before the crowd erupts with cheers as you put him in cuffs and apologize to the vendor for his hostility. You part the crowd while dragging him back to the cantina. Bursting through the doors, you throw the man to the feet of the bounty disperser and he lands pathetically with a thud.

“You sure are quick, woman, I’m impressed,” the disperser notes with shock and through your peripheral vision, you see the green helmet turn towards you.

“I thought this would be harder,” you say with confidence, except you actually wonder why it was so easy.

“Here are the credits. I don’t have any other fogs, though I’m sure if I did, you wouldn’t disappoint,” the disperser confesses with his brows raised, pushing you a nice pile of credits. This is more than you expected and more than you’ve gotten in a while.

You decide to buy yourself a drink and notably sit by yourself on the far side of the bar where no one currently is.

The drink looks wild as you note its vibrant blue color. You decide it tastes as vibrant as it looks after the first swig.

You also decide that you need to work on paying better attention to your surroundings and you didn't notice the infamous green armor approach you.

Where did the man come from?” the deep, gruff voice underneath the helmet asks.

“Hello to you too,” you reply sarcastically, “What’s it to you?”

I said I want to know where this man came from,” the man underneath the helmet hesitated and you assume it's because he expected a different answer. You rolled your eyes at his interrogation as he stood stoic in front of you. Your eyes scanned his presence skeptically, not very intimidated by him.

“And I said, ‘What’s if to you?’” you challenge him by staring through the spot of his t-visor helmet where you assume his eyes would be. You could swear you hear a sigh as he sits down next to you.

First she can’t watch where she’s going, now she can’t answer questions,” he complains dryly as he orders the same drink from the bartender.

“I’m not going to handover information when it can be bought from me,” you smirk as you take another swig.

Silently he slides over a few credits. You raise a brow as you stare at them before you decide to inspect them.

“There, that wasn’t so difficult now was it?” you smirk at the armored man.

Just tell me what you know of this man,” he said impatiently. You inwardly shuddered at the gruff voice and far off accent.

“Well, his puck was the last one of the night; no one wanted to get him,” you take another swig and finish your drink. “I don’t know where he came from, but he was supposed to be a challenge for me since I don’t typically go for the bigger paying bounties.” He hums and nods before you continue. “He was harassing the locals and called me a peasant before I knocked him down. I don’t know anything else and I don’t ask questions after jobs.”

There, that wasn’t so difficult now was it, little one?” he looked down at his drink as you scoff.

“Little? Really? I just knocked a man out cold for kriff’s sake,” you note dryly and raise a brow at him as you ignore the sharp spike though your stomach at his use of 'little one'.

Without saying another word, he slides his untouched drink over to you and starts walking to the doors.

“Thanks…” you say as he disappears after the doorframe.

 

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