Chapter Text
The text message isn't what was weird. It's from Peter, the Parker kid. He texted often - memes, lab updates, questions about your latest Stark tech modifications. But this? This was clipped. Ominous. No emojis. No follow-up explanation. Just a location and a time that felt ripped from a bad spy thriller.
Need to meet. Alley behind 7th Street bodega. 8 PM. Please come alone.
The text had pinged on your phone an hour ago, stark white letters against the dark mode of your phone. You sat staring at it for a full minute, thumb hovering over the keyboard.
Something is wrong.
But here you are, an hour later, at the time he said, perched like a gargoyle on a rusted fire escape two stories above the designated alley. The October wind bites through your tactical gear, carrying the scent of damp brick and distant garbage. Below, the alley is a canyon of shadows between two aging apartment buildings, lit only by the sickly yellow glow of a single, flickering streetlight.
Peter arrives, his Spider-Man suit a splash of red in the gloom. He's pacing, shoulders tense, mask off and crumpled in one hand. His face, even from this distance, looks drawn. Haunted.
He makes a gesture towards the mouth of the alley, and they seem to appear from the gloom. First, a man wrapped up in mechanical arms, the same color as Peter's suit tech. He must've done something to trap him. The next figure, whose body seems to be dissolving and reforming from the very grains of sand and dirt littering the ground. A hulking, reptilian shape lumbers behind them, its breath a low hiss that echoes off the walls. A man draped in wires and from this distance seems to be sparking slightly. And finally, a man dressed in a purple hoodie and green flannel who jumps at the smallest shadow.
Your heart hammers against your ribs. Every instinct honed from your nights as Prowler screams that this is a trap, a disaster, a catastrophic error in judgment. But Peter is down there. And he asked for you.
With a fluid, silent motion, you drop from the fire escape, landing in a crouch on a dumpster lid with a soft thud. Every head snaps in your direction.
You must make a sight. A silhouette of matte black and dark gray armor, segmented and functional. Your hands are sheathed in gloves tipped with retractable vibranium-alloy claws, currently extended and catching the faint light. And your face is completely obscured by the smooth, opaque dome of your helmet, where a customizable LED display currently projects a cool, neutral blue shifting pattern - your "face" for the evening.
"Spider-Man."
Your voice, filtered through the helmet's modulator, comes out as a staticky, genderless baritone. It echoes slightly in the confined space.
The man in the hoodie lets out a choked sound and takes a full step back, one hand coming up slightly as if to ward you off. The lizard creature snarls, dropping into a defensive crouch. The man wrapped in the metal arms merely watches as if bored.
Peter's head whips around. Relief, profound and desperate, floods his features. "It's you! Thank god."
He takes a step toward you, but you hold up a clawed hand, the gesture sharp. "Start talking." Your modulated voice leaves no room for warmth. "Why have you summoned me and who are they?"
Peter runs a trembling hand through his hair, the relief on his face warping into something pained and apologetic. "I know how this looks. I know. Just... please, hear me out."
He gestures weakly to the assembled group. "They're... not from here. Not from our universe. A spell, it went wrong. It pulled them in. They're people other spider-men in their universes fought. They got dragged here because of me and I'm going to send them back. But they're going to die if I do."
"The wizard who messed it up is... indisposed," Peter continues, voice cracking with stress. "I can't go to the Tower, I can't go to Happy's... everyone who knows me is in danger just by association. But you... your place is off the grid. You have the lab. The containment protocols from your... old gear."
He takes another step forward, his eyes pleading. "You're the only one who can help me fix them. Before it's too late. And before they... before things get worse."
The man in the hoodie lets out a shaky, almost laugh. "He wants to fix us. As if we're broken toys." His eyes dart to you, wide and paranoid. "And he's brought another masked crusader into the fray. How... predictable."
The LED display on your helmet flickers, the cool blue pattern stuttering into a slow, pulsing amber. A visual representation of your processing, your caution. Your modulated voice is flat, controlled, but the claws on your right hand retract with a sharp shink.
"Fix them." The words are heavy in the static-laden air. You don't look at Osborn. Your focus is entirely on Peter. "Define 'fix.' And define 'die.'"
You take a single, deliberate step off the dumpster, landing silently on the cracked asphalt. The lizard man hisses and the man wrapped in the mechanical arms turns his head to watch your progression.
"You have a lab," you state, not a question. "You have my schematics. You know the specs of my old units. They were not designed for this, for them." You tilt your helmet, the amber light glinting off the metal claws of your still-extended left hand. "You're asking me to retrofit my house, my lab, into what, a containment center. Or a workshop. The engineering gap is continental, Spider-man."
You finally let your gaze sweep over the assembled villains. The man of sand’s form ripples uneasily. The guy with the wires crackles with anxious energy. "And you brought them here. To a populated alley. With no plan beyond finding me."
The accusation hangs in the air, colder than the October wind. Peter flinches as if struck.
"You're right," he whispers, the admission tearing out of him. "I have no right to ask this. I'm... I'm drowning. But they don't deserve to die for my mistake. And if I can't fix them, fix this, they'll get desperate. People will get hurt."
He meets the glow of your helmet, his eyes raw. "You're the smartest person I know who isn't currently busy or hating me in some way. And you're the only one left who might... understand."
The last word hits you like a physical blow. Understand. He doesn't mean the science. He means the desperation. The gray area. The choice between a bad option and a catastrophic one. He's not appealing to the hero. He's appealing to the Prowler.
The LED display on your helmet cycles from amber to a deep, considering violet. You let out a long, staticky sigh—a synthesized sound of pure exasperation.
"Fine." The word is a concession, a surrender to the inevitable weight of the situation. "But how are you expecting to move them? I only have my motorcycle. How were you planning to move them across the city."
Peter looks from one of the men to the next, the sheer logistical nightmare of it all dawning on him, adding another layer of panic to his exhausted face. He looks back at you, silently pleading for a solution you haven't yet offered.
Your helmet's display flickers through a rapid calculation—violet, to a sharp red, then settling into a cool, analytical green. The claws on your left hand finally retract with a soft shink.
You turn your helmet fully towards Peter, the green light casting an eerie glow on his anxious face. "You brought them here. You have a plan to get them out. Or did you expect me to pull a quinjet out of my pocket?"
The challenge hangs in the air. It's a test. You need to see if he's thinking, or just reacting.
Peter swallows hard, his mind visibly racing. "The... the old Stark relief trucks," he blurts out. "The ones from the Blip. For moving supplies. Happy said they were decommissioned, parked in a lot under the Queensboro Bridge. The trackers are dead. We... we could borrow one."
It's a terrible plan. It's a stupid plan. It involves grand theft auto, driving a conspicuously large vehicle across the city with a cargo of multiversal super-criminals, and hoping no one looks too closely.
The green light on your helmet pulses once, slowly.
"It is less idiotic than your initial premise," you concede, the static in your voice flattening the words into pure fact. "But it introduces multiple new variables. Acquisition. Navigation. Disposal of the vehicle. And you." You point a claw-tipped finger at Osborn, then sweep it to encompass the Lizard and Sandman. "And you. And you. You will be silent. You will be still. You will be invisible. If any one of you so much as sparks, hisses, or sheds a scale where it can be seen, the deal is void. I will disappear, and you will be left to the mercy of this city's heroes, who are notably less patient than I am."
You take a step closer to Peter, lowering your voice so the modulator projects it only to him. "You will drive. I will ride ahead on my bike, scout the route, disable any traffic cameras along a two-block perimeter of the lot and the safehouse. You have fifteen minutes to secure the vehicle and meet me at the extraction point I designate. Do you understand the operational parameters?"
You are not asking. You are dictating terms. This is no longer a plea for help; it's a mission, and you are assuming command. The Prowler is in charge now.
“Um,” Peter starts. “I don’t exactly know how to drive.” You just look at him. Really look at him. He’s what, just out of high school? Probably. He’s a kid still. And yet here he is, risking who knows what to make sure that those villains he brought here don’t die.
“You can’t drive.” You deadpan back. “So now we need someone who can drive. And I’m not going to trust one of them to do it.” You gesture towards the assembled group of villains.
Peter takes a step back, towards where the alley empties into the street. “I can get someone! Just wait right here.” And before you can say anything contrary to him, Peter is swinging away. You’re frozen for a long moment before you turn your head to look at the assembled group of villains.
The man of sand sighs, or does something akin to one, and leans back against the brick wall of the alley.
“Well.” The man in the purple and green starts, looking around at them all. “This is a novel form of hostage negotiation."
You hesitate before speaking. “I never got my answer, he didn’t mention it. Who are you and what did Spider-Man mean by die?”
“Norman Osborn,” the man in the purple hoodie supplies easily. “As for the die part, I’m not too sure on all the details.” He trails off, looking at his companions for assistance.
“Dr Otto Octavius, and what your friend means by die is that we were pulled here minutes from our deaths. So if we get sent back like this, we experience our deaths.”
The hulking reptilian creature chuckles, or makes a sound close to it. “Your friend is trying to right wrongs that have nothing to do with him. It might not even work, how would he know if we live or not. It’s just a blip on his conscious.”
The man draped in wires sparks. “You know what, who are you? And what are you doing here? Helping Spider-Man, you look like a villain yourself.”
The green light on your helmet flickers. "You can call me Prowler," you state, your modulated voice giving nothing away. "What I am is the person between you and a very messy end in a New York City alley tonight. Spider-Man's conscience is his business. My business is logistics, containment, and seeing if his impossible plan has a single, solitary chance of working."
You take a step closer to him, the claws on your left hand extending just a bit with a soft, threatening click. "And I look like what I need to look like to get the job done. The same way you're draped in enough voltage to black out a borough. We all have our... aesthetics."
You turn your helmet to regard Otto. "Minutes from your deaths. Understood. So we're on a clock within a clock." You look at the lizard thing. "And he's trying to fix it because it's the only move left that doesn't end with blood on his hands. Or yours.”
The lizard thing regards you before dipping his head slightly. “Dr. Curt Connors, or if you prefer, the Lizard.”
“Flint, Flint Marko.” The man of sand finally speaks. The man in the wires doesn’t seem happy but still answers. “Max,”
The thwip and soft impact of a landing come from the mouth of the alley. Peter drops down, looking even more harried than when he left. And he’s got someone with him.
Aunt May.
Both of your gloves claws extend in agitation with a quiet shink. “Parker.” Your voice contains a growl. “What happened to not putting people in danger.”
“Ok, I know what this looks like-“ He starts, May cuts him off, taking a step forward. “And who are you to worry? I already knew about them and I already offered to help.”
The LED display on your helmet flickers violently, cycling through a rapid-fire burst of red, amber, and a final, searing white before settling back into a dangerously low, pulsing crimson. The sound that comes from your modulator is less a sigh and more a low, grinding hum of pure, unadulterated frustration.
"Parker," you repeat, the static in your voice crackling with menace. "You brought… her,” You gesture at May. “To a clandestine meet with five unstable, extra-dimensional individuals with lethal capabilities. You have fundamentally and catastrophically misunderstood the meaning of the phrase 'off the grid.'"
You take a single, deliberate step forward, the crimson light from your helmet painting the damp asphalt at your feet. "This is not a community outreach program. This is a triage and containment operation with a high probability of catastrophic failure. Her presence introduces a critical, non-combatant liability."
May Parker, to her immense credit, doesn't flinch. She squares her shoulders, her expression a mixture of fierce maternal protectiveness and stubborn resolve. "Peter told me everything. And I told him I'm driving the truck. He can't, you won't, and we can't very well ask one of them." She gestures with her chin towards the assembled villains. "So it's me. And before you start with the 'liability' talk, young man—or woman, or person—I've survived an alien invasion, a robot uprising, and my nephew's teenage years. I can handle a drive across town."
The crimson light pulses once, slowly. You are, for a moment, utterly speechless. The sheer, audacious, Parker-family-brand of chaotic goodwill has short-circuited your operational protocols.
Otto Octavius lets out a soft, almost amused sound. "This is more interesting than anticipated."
Max crackles, a shower of sparks leaping from his shoulders. "She's got spunk. I'll give her that."
You ignore them. Your focus is locked on the two Parkers. The kid, vibrating with guilt and hope. The aunt, standing there in her sensible coat, ready to commit grand theft auto for a cause she barely understands.
The logic is, against all odds, sound. She is a driver. She is a known, trusted variable to Peter, which reduces his stress—a tactical consideration. And she is, apparently, immovable.
The crimson glow on your helmet dims, shifts, blends into a reluctant, murky orange. A visual sigh.
"Fine." The word is clipped, final. "But the parameters change. You," you point a claw at May, "will follow my lead exactly. You will not deviate from the route. You will not speak to them." You gesture to the villains. "You will keep the partition between the cab and the cargo area locked at all times. If there is any indication of a problem, any sound, any disturbance, you will pull over at the next safe location and activate the emergency beacon I will give you. You are a chauffeur, not a negotiator. Is that understood?"
May meets the glow of your helmet, her expression softening slightly. "Crystal clear."
You turn back to Peter. "The plan remains. I scout and clear the route. You and your... assets... will proceed to the vehicle lot. You will secure the truck. Your aunt will drive. You will ride in the back with them." You let the implication hang—he is both their guardian and their prisoner for the journey. “And put your mask back on.” Without another word, you turn and melt back into the deeper shadows of the alley.
