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Summary
Two troubled minds seek a summer refuge in the first-ever VRMMO to hit the market. What should have been a dream come true quickly turns into a nightmare as it becomes clear that Vision Art Online is not just a game— it is a challenge:
Clear each of Teyvat’s hundred floors or die trying.
With the threat of death weighing on her shoulders, Lumine resolves to fight for her survival. Alone. But as she clashes and works beside her fellow captives, she will come to realize that she cannot fight alone forever. The heart yearns for connection, and it will bend all logic to achieve it.
And as she clashes with Scaramouche, an unbearable snob with a psyche as turbulent as hers, she will come to realize that connection is the brightest light one can find in such darkness.
Bookmarked by StarboundAlien
11 Apr 2026
Bookmarker's Notes
SAO!AU I didn't know I needed (it even fixes some SAO flaws). Very peak Scaralumi. Characterization is On Point^TM👌Wide, beautiful vocabulary. Funny & blunt narrator voice (I'm lowkey crushing on that sense of humor). Slow burn is burning slowly and I love to see it. The angst and tension are delicious. There's no such thing as too much enemies to lovers, okay? I love to witness cranky characters warm up for THE s/o. Awesome side ships 🩷

